Completing all Dark Brotherhood quests. Dark Brotherhood Walkthrough of the Dark Brotherhood teso

The Dark Brotherhood is one of the four main guilds in Elder Scrolls Online. This is a famous organization of professional assassins that has spread throughout Tamriel. What are their main activities? They carry out murder contracts. All the people of the continent are afraid of this mysterious organization.

What is interesting is that the Dark Brotherhood is not just a business, it is also a cult. Members of the Brotherhood worship the god of chaos Sithis. They believe that he is their patron, and his wife, the Night Mother, is the leader of the brotherhood.

It is unknown when the guild was formed. We only know that in the beginning there was a society of murderers - Morag Tong. It was not organized and could not carry out any order for murder. Then a group of assassins separated from the Morag Tong and created their own guild - the Dark Brotherhood. They changed traditions and began to worship Sithis. Since then, the Dark Brotherhood has become a “death cult.” Many people still think that the Morag Tong and the Dark Brotherhood are one and the same, but this is not true.

The guild is now a powerful organization with many underground shrines throughout Tamriel. Ordinary people prefer not to talk about the guild and are afraid of its members. Everyone is scared that the Brotherhood often works with. In general, if you have a dream of becoming the best assassin in Tamriel, this is the guild for you.

Membership benefits:

The Guild is a very powerful organization and will offer you many interesting contracts. As a result, you can receive new quests and unique rewards;

Guild members can learn special skills of the Dark Brotherhood. The skill tree will help any outcast, murderer, or just any player who likes to play sneaky.

Skills of the Dark Brotherhood

Icon Name Level Type Description
Blade of Woe
(Blade of Woe)
1 Passive Allows you to summon weapons of the Dark Brotherhood and deal a fatal blow to an unsuspecting target. Experience for this goal has been reduced by 75%. This ability does not affect players or difficult targets.
Scales of Pitiless Justice 2/5/8/11 Passive The fine and suspicion caused by murder or assault in front of witnesses is reduced by %.
Padomaic Sprint 3/6/9/12 Passive Grants Major Expedition, increasing your movement speed by 30 % during c. after killing a civilian.
Shadowy Supplier 4 Passive A member of the Brotherhood supplies you with useful items once a day. It can be found in criminal hideouts, the Dark Brotherhood hideout on the Gold Coast, and in the Den of Thieves in Hugh's Curse.
Shadow Rider 7 Passive The aggression radius of hostile monsters is reduced by 50% when you are mounted.
Spectral Assassin 10 Passive Gives a 15% chance to cover you after using the Blade of Woe, protecting you from witnesses and receiving a penalty.

"Belated Funeral"
(Delayed Burial)

Even before joining the Dark Brotherhood, you can complete the task “Belated Funeral” given by one of its members. On the road north of Whiterun there is a broken cart with Cicero spinning next to it. Based on his story, he is taking his mother’s body to a new crypt, but the cart broke down, and the owner of the nearest farm refused to help. Cicero will send you to Loreius Farm, which is not far from the road, and ask you to convince Vantus Loreius to help him. For the service he will pay you 400-600 gold (depending on the level).

Note: if you do not want to help Cicero and support the owner of the farm, and also inform the guards, then after you join the Dark Brotherhood, when you visit the farm, you will find its owners killed.

"Innocence Lost"
(Innocence Lost)

In order to join The Dark Brotherhood in Skyrim, you must complete one quest. To start it, you just need to listen to the whispers of the townspeople or ask someone about the latest gossip. One way or another, you will learn that a certain boy from Windhelm named Aventus Aretino is threatening to perform the Dark Sacrament and summon the Dark Brotherhood. This will start the mission “Innocence Lost”. And in fact, when you make your way into his house (the lock is of minimal complexity, but you will need master keys), you will see a child performing a dark ritual. Aventus will be delighted at your arrival, mistaking you for a representative of the Dark Brotherhood. Accept his task and go fulfill it.
From a conversation with the boy it will become clear that he is an orphan. After the death of his mother, Aventus was sent to an orphanage in Riften, but he soon escaped from there. The reason was Grelod the Kind, a guardian of orphans who abuses her charges in every possible way. She will need to be killed.
Grelod spends all his time in the shelter, sometimes locking himself in his little room. That's where it would be best to eliminate it; the orphans will be delighted with what they have done. Return to Aventus, who will also be glad to see you and will pay you for the service with a family treasure - a plate worth 100 coins =).

"With such friends..."
(With friends like these...)

After a few days, a messenger will find you and deliver a note with the mark of the Black Hand and the inscription “We know.” After receiving it, go to bed - waking up will not be pleasant and will launch the quest “With friends like these...”. You will come to your senses in an old abandoned house in the north of Skyrim. You will be met by Astrid, a representative of the Brotherhood, who will tell you that you did not act entirely honestly - you took away a contract that belonged to the Dark Brotherhood. And you will have to work off this debt right here: Astrid brought three tied up victims and offered to choose any one for death. It makes no difference who you choose: Vasha is a daring Khajiit, who, according to him, is not the first time getting into such troubles; Alea Quintus is a nervous and sharp-tongued single mother; Fultheim the Fearless is a mercenary who during his life managed to send many souls to the next world*. Kill anyone and your debt will be forgiven. However, Astrid is in no hurry to let you go: she will offer to join her family - the Dark Brotherhood. When you agree, she will give you the password and direct you to the hideout.

The last Skyrim hideout of the Dark Brotherhood is located in Pine Forest near the city of Falkreath, it is hidden in the stones right next to the road. According to the old tradition, the door will ask the question “What is the music of life?”, to which you must answer “Silence, my brother.” Astrid will already be waiting for you inside. She will tell you about herself and also invite you to meet her family. After meeting, contact Nazir, most often he can be found either in the common room or in the dining room. It is he who will give you the first tasks.

*Basically, you can kill Astrid too. But then the road to the Dark Brotherhood will be closed to you. However, there will be those who want to know about her death. After the murder, go to any guard and report what happened. You will be directed to the commander of the Imperial Legion, Maron, the sworn enemy of the Dark Brotherhood. He lives in the settlement of Dragon Bridge, which is not far from Solitude. Commander Maron will be very happy with your news, and will also share that he recently discovered their hideout and sent his people to storm it. And it is you who he will invite to join this operation...

"Nazir Contracts"
So, Nazir gave you the first contracts. There are three of them in each, as expected, you need to kill the ordered victim. You can perform them either at once or each one separately.

(Beitild) - owner of the mine in Dawnstar. Previously, she was in business with her husband, but now she is in a quarrel with him and is his competitor.
(Ennodius Papius) is an imperial from Anga's Mill. To be more precise, he lives a little east of the mill itself in a tent by the river.
(Narfi) is a beggar who lives on the outskirts of Ivarstead. Sometimes it goes down to the river.

All three victims are extremely simple; eliminating them does not require any wisdom. After completing the contracts, return to Nazir.

"Goodbye Love"
(Morning Never Comes)

Astrid will give you the next contract. You need to find a young Breton woman, Muiri, who will tell you the details of the next task. Muiri lives in Markarth and works at the alchemy shop The Hug's Cure. The girl will tell you that she wants to take revenge on her former lover named (Alain Dufont), who seduced her in order to rob her friendly family, the Shattered Shield.
In fact, Alain Dufont is a robber who, along with his gang, is hiding in the Dwemer ruins of Raldbthar. His camp is set up inside not far from the entrance, the corridors are patrolled by guards, and the victim herself is surrounded by several fighters. Exactly above them there will be a ledge with stationary Dwemer crossbows aimed at the gang. You can try to shoot the entire group of them.
But Muiri also asks you to provide one more service for an additional reward - to kill (Nilsine Shatter-Shield). The deceived family declared Muiri a traitor and abandoned her, so the girl decided to take revenge on them in such a sophisticated way. Nilsi lives in the western part of the city of Windhelm, the house is locked with an “expert” level lock, but the victim is already leaving him at 6 in the morning, her path will lie through the deserted city cemetery.

For completing a contract with an additional task, you will receive a significant monetary reward, as well as a special gift from Muiri - a ring enchanted to increase the effectiveness of the potions you create.

"Whispers in the Dark"
(Whispers in the dark)

The arrival of the Guardian of the Coffin of the Night Mother Cicero (Cicero) turned the life of the Dark Brotherhood shelter upside down. Astrid suspects that he was planning a betrayal against the Dark Brotherhood and even managed to lure someone to his side, since a muffled conversation is periodically heard from his room. You have to find out what Cicero is up to and with whom. The best place for surveillance is the Mother's coffin itself, climb into it and wait. Cicero will come soon, but will not say anything interesting. The Night Mother will speak to you instead. She will say that she has chosen you as a Listener, and now you will voice her will. And her very first will will be a conversation with Amaund Motierre in the tomb of Voluruund.
The time has come to leave the tomb and announce yourself to Cicero. At first he won’t believe you, but say the secret phrase that Mother whispered to you, “Darkness comes with the death of silence,” and he will recognize you. However, Astrid will not be happy with this news. She must think about the situation, but in the meantime she will send you to Nazir for new contracts.

"Nazir Contracts"

Nazir will provide you with two contracts - to kill a Nord (Hern) and an Orc (Lurbuk).
- a vampire who lives with his vampire girlfriend Hert at the Half-Moon mill, which is north of the shelter. It is not necessary to kill a friend, but it is not forbidden either. Don't forget about vampires' vulnerability to fire, and also that they can infect you in battle.
- an orc bard from Morthal (Marthal), who lives in a local tavern. They say that he is a useless bard, and Nazir even had to organize a lottery for the customer. At night, the orc sleeps in one of the rooms.

"With the Death of Silence"
(The Silence has been broken)

Astrid thought about your conversation and gave the go-ahead for a conversation with Amon Motierre. Go to the Volundrud Tomb, which is near Whiterun. There is no need to go far - Amon, along with his guard, is literally in the next room not far from the entrance. The Breton will say that his order is not so simple, but for it you will receive a decent reward. The victim is the Emperor of Tamriel himself (Titus Mede II). As proof of the seriousness of his order, Amon provided a letter and a valuable amulet. Take them to Astrid, who does not dare to answer right away, so she will send you to Riften to Delvin Mallory to assess the true value of the amulet. Delvin is located in the Rat Hole Tavern in the lower tier of the city. You will most likely not be welcome there, but in the tavern no one will touch you. Delvin will tell you that members of the Council of Elders wear such amulets and don’t just part with them. He agrees to buy the amulet and gives a receipt for Astrid.

"Until the death separates us"
(Bound until death)

Finally, Astrid decides to fulfill the contract. In order to eliminate the Emperor with minimal costs, a number of conditions must be met. The first is to kill (Vittoria Vici), who is the head of the Eastern Trading Company in Solitude, as well as the cousin of the Emperor, that is, she represents the interests of the Empire. She is soon to be married to Asgeir Snow-Shod, who has ties to the Stormcloaks, so this marriage could be a step towards peace between these warring parties. However, if Vittoria Vici is killed, her death will most likely be attributed to the Stormcloaks, and this incident will force the Emperor to visit Skyrim.
Head to Solitude, the wedding is in full swing. The newlyweds sit in front of the public under a small balcony, onto which they will periodically climb to deliver a solemn speech. In order to receive the bonus, you must kill Vittoria at the very moment of her performance. There are two options to complete this task quietly:
1. Gabriella will tell you about the parapet, which is located just opposite the balcony. Moreover, your caring sister left you a nice gift - an enchanted bow, several arrows and a potion that increases the damage from a bow will be waiting for you on that same parapet.
2. Babette will tell you about another way to solve the problem. A bulky stone and very old statue hangs directly above the balcony. If you apply enough effort, the statue can fall directly on the victim's head. To get to the wall from which you can throw the statue, climb the stairs that are located next to the Gloomy Castle.
To make your task even easier, take with you an invisibility potion or a spell with the same effect. With proper skill, the guards will not even notice you.
When the job is done, Veezara will come to your aid, sent by Astrid to distract the guards from you. While the lizard takes the blow, flee the city.
In addition to the money you are entitled to, as a bonus you will receive the call of the spirit of the legendary assassin who will fight on your side (in this spirit you will recognize an old acquaintance from the Dark Brotherhood of Cyrodiil).

Note: On Vittoria Vici's body you can find a wedding outfit, including a wedding dress, sandals and a flower wreath, as well as a key to the deceased's house.

"Vulnerable Spot"
(Breaching Security)

Your next target is (Gaius Maro), son of Captain Maron and an agent of the Imperial Security Service. Guy was sent to the cities of Skyrim to assess the situation and prepare for the Emperor's arrival. When the victim is dead, it is necessary to place a false letter on his body, which will indicate his involvement in the conspiracy against the Emperor. Astrid believes that discrediting her son's name will make Captain Maron harmless in the next attempts to remove Titus Mede II.

In the shelter, talk to Gabriella and she will give you everything you need to complete the task. The target will begin its journey from the Pentius Oculatus outpost, which is located in the settlement of Dragon Bridge. In order to receive a bonus for completion, you will have to kill the agent within the boundaries of any of the cities that he visits. Information about his route is in the schedule, which can be stolen from the same outpost:

Morndas - Solitude - imperial tower, evening - Gloomy Castle.
Tirdas - Windhelm - royal palace, evening - barracks.
Middas - Riften - Mistveil Fortress.
Turdas - Whiterun - Dragon's Reach, evening - Prancing Mare tavern.
Fredas - Markarth - Understone fortress, evening - city.
Lordas and Sandas - at the discretion of the target.

As a bonus, you will receive Olava's talisman, which will start an additional task. (More on that a little later).

"Cure for Madness"
(The Cure for Madness)

During your absence, something happened to Cicero. According to eyewitnesses, he attacked Astrid and wounded Visara, and then ran away. Arnbjorn went after him, but no one knows where he went. Astrid sends you to look for evidence in the room of the escapee. Look for the last part of his diary. It will contain Cicero's notes about the abandoned Dark Brotherhood hideout in Dawnstar, as well as the password to the door: “Innocence, my brother.” Tell Astrid about this. She will order you to find and kill Cicero, and also find Arnbjorn, he may need help. Moreover, for a quick journey, the head of the shelter will provide you with a horse born of the Abyss itself - Shadowmere, also known to us from the previous part of the Ancient Scrolls.

The werewolf will be sitting right in front of the shelter door. Send him home, and you yourself go in search of Cicero, following the traces of blood on the floor. The Dawnstar Sanctuary is considered the first Dark Brotherhood hideout in Skyrim, but has been abandoned for over a hundred years. Inside you will find restless ghosts who will not be happy about your intrusion, as well as several traps. A huge and strong troll, Uderfrykte, wanders in the icy labyrinth. When you get to Cicero, he will already be greatly weakened. You will have the choice to kill him or let him live and lie to Astrid.

Note: Summon the spirit of the legendary assassin and listen to what he advises you. The ghost of Lucien Lachance will say that the Guardian of the Coffin of the Night Mother is a special position and his murder is not welcomed by the Brotherhood.
If you decide to leave him alive, then soon Cicero will meet you at the entrance to the Dawnstar shelter and offer to become your companion.

"Killer Recipe"
(Recipe For Disaster)

The last step in preparation for the assassination of the Emperor remains - the elimination of the so-called greatest cook, who was invited to the court to prepare dishes for the table of Titus Meade II. The catch is that no one knows who this chef really is. However, the identity of Gourmet's closest friend is known - this is a court cook from Markarth named (Anthon Virane). It is located in the Podkamennaya Fortress. Talk to him and, threatening the Dark Brotherhood, find out the identity of the Gourmet. After this, the unnecessary witness must be killed. The best time to do this is late at night, when his two assistants go into the next room to sleep.
The gourmet turns out to be an orc (Bolagog gro-Nolob), who lives in the Nightgate Inn. At night he sleeps in the basement, and during the day he goes to the river. The bonus task will be to throw the body of the dead man into the water, but before that, do not forget to take the letter from the body, which will be useful to you in the subsequent quest.

"Death of the Empire"
(To Kill An Empire)

Everything is ready to fulfill the contract. Talk to Astrid, who will tell you about your next steps, and also give you a special poison - the root of the fryer. The Emperor has already arrived in Skyrim and is in the Gloomy Castle of Solitude. It's time to play the role of Gourmet. Go to the castle doors, Maron will be waiting for you there. Show him the letter taken from the Gourmet's body and go inside to the kitchen to cook Gianna. You can immediately put on one of the chef's hats lying on the shelves on the left, otherwise Gianna will still ask you to do it. While cooking the dish, she will periodically ask you what ingredients to use, so at the end, do not forget to invite her to throw in the poisonous root that Astrid gave you. When everything is ready, go with the cook to the dining room. Wait for the Emperor to try the dish and, having made sure of the result, run through the door on the other side of the table (it’s convenient to immediately stand next to it). Astrid said that she “agreed” that no one would interfere with your escape.

But they will still be waiting for you on the bridge. Captain Maron and his servants caught you in a trap: instead of the real Emperor, you poisoned a double; Moreover, Astrid betrayed you, exchanging your life for the inviolability of the refuge from the Penitus Oculatus. However, the captain, incensed by the death of his son, was not going to comply with the terms of the agreement; his people were already storming the shelter. Run away from Solitude to save yourself and have time to save the shelter in Sosnovy Bor.

"Death Incarnate"
(Death Incarnate)

The shelter in Sosnovy Bor is already under siege; you will have to kill several Penitus Oculatus warriors before breaking through. Fight off the attackers to find at least some survivors. Unfortunately, no one except Nazir and Babette can be saved. The task is complicated by the fact that the cave in which the shelter is located is gradually collapsing, blocking almost all the passages. Go to the dining room, there Nazir will already be repelling the attacks of the guards and help him. Afterwards, you will hear the voice of the Night Mother, who will call you again, but this time to save you. Go to the room with her coffin, climb into it and hug the Mother. The doors will slam shut, and the collapse will not harm you. A little later, Nazir and Babette will pull out the coffin. The shelter will be almost filled up, burying the bodies of the dead.

The Night Mother will speak to you again. She will send you to Astrid, who also miraculously survived and is in the same cave. It turns out that she performed the Dark Sacrament on herself to try to fix the situation, and is close to death. Take the Blade of Woe next to her body and kill Astrid at her request. So her soul will receive forgiveness and go to Sithis.

"Glory to Sithis!"
(Hail Sithis!)

The Night Mother wants to speak to you again. The contract is not canceled and must be killed. Talk to Nazir, who will support you and also inform you that he and Babette will move to the Dawnstar shelter, since staying here is pointless and dangerous.
Meanwhile, go to Amon Motierre, who has moved from the tomb to the Prancing Mare in Whiterun. The news that the contract will still be fulfilled will please him, and he will inform you that the Emperor is already preparing to sail to Cyrodiil, however, you still have a chance to get to him. The ship "Kataria" on which he sails is still standing in the port of Solitude. He is also in the port, so you have the opportunity to return the favor to him. Stock up on patience, master keys and go fulfill the contract.

After killing the captain who is standing on the pier of the Imperial Trade Company warehouse, swim straight to the ship that is on the water in the middle of the bay, climb the anchor chain and fall into the hold. Wait until the movers finish their work and disappear into the room. On the way you will have a dining cabin containing a bard and one guard. Both will sit with their backs to the stairs. Wait for the second guard to disappear into the next room and run up the stairs. Ahead of you will be a door with an expert-level lock and another staircase. Next are the Emperor's chambers with a master-level castle.
The Emperor is already waiting for you. He is ready for his death, because he knows that the Dark Brotherhood is not retreating. However, before he dies, he will ask you to kill the one who ordered him. It is your right to comply with his request or not.
Amon Motierre already knows about what happened, and your reward is already waiting for you where Motierre performed the Dark Sacrament - in the Volundrud tomb. There will be 20,000 gold hidden in the urn.

"Where to hang the enemy's head"
(Where You Hang Your Enemy's Head)

Nazir and Babette have already settled in the Dawnstar refuge, but its appearance still leaves much to be desired. Nazir will invite you to talk to Delvin Mallory from Riften, who he already knows, who will agree to help you with the situation. Go to the Rat Hole and meet with the buyer. Here are his prices:

New flags - 1000 gold;
Torture room - 5000 gold;
Poisoner's Corner - 5000 gold;
Secret entrance - 5000 gold;
Master's bedroom - 3000 gold.

Everything will be ready when you arrive. The rooms are furnished, the victims are moaning in the torture chamber, and Nazir has already found new people.

"The Dark Brotherhood is forever"
(The Dark Brotherhood Forever)

This concludes the main quest line for the Dark Brotherhood. But the Mother of the Night will continue to speak to you, so do not forget to visit her, and she will supply you with new customers. If this money is not enough, then Nazir will also have simple contracts (if you have not completed them yet).

Additional tasks

« Nazir's contracts »


I

So, Nazir gave you the first contracts. There are three of them in each, as expected, you need to kill the ordered victim. You can perform them either at once or each one separately.


(Beitild) - owner of the mine in Dawnstar. Previously, she was in business with her husband, but now she is in a quarrel with him and is his competitor.
(Ennodius Papius) is an imperial from Anga's Mill. To be more precise, he lives a little east of the mill itself in a tent by the river.
(Narfi) - a beggar living on the outskirts of Ivarstead. Sometimes it goes down to the river.

All three victims are extremely simple; eliminating them does not require any wisdom. After completing the contracts, return to Nazir.



II

Nazir will give you two contracts - to kill the Nord Hern and the orc Lurbuk.


IN
an Empire vampire who lives with his vampire girlfriend Hert at the Half-Moon mill, north of the shelter. It is not necessary to kill a friend, but it is not forbidden either. Don't forget about vampires' vulnerability to fire, and also that they can infect you in battle.
Orc bard from Morthal, who lives in the local tavern. They say that he is a useless bard, and Nazir even had to organize a lottery for the customer. At night, the orc sleeps in one of the rooms.


III

The following contracts, available after completing the quest "With the Death of Silence", are not included in the list of mandatory ones. Completing them can become an additional source of income for you, and will also help you gain respect from Nazir.

(Deekus) - Argonian, marauder. He makes a living from what he finds on sunken ships. His camp is located in the very north of Skyrim on the seashore.
(Anoriath) - Bosmer from Whiterun. He has a trading post in the city and is a co-owner of the Drunken Hunter along with his brother Elrindir. Sometimes he leaves the city to hunt.
(Ma"randru-jo) is a skilled Khajiit magician traveling with a caravan of traders between the cities of Skyrim - Markarth and Whiterun.


(Helvard) - Nord warrior from Folkreath. Lives in the Jarl's Longhouse and is his housecarl. "Search for an Assassin from the Past"
(Locate the Assassin of Old)

This quest can only be obtained after completing the Breaching Security quest. Moreover, you must fulfill an additional condition. As a reward, you will receive Olava's talisman, which makes it possible to learn a special prophecy.

Go to Whiterun and present the talisman to Olava the Feeble. She will understand that you came from Gabriella and will tell you that soon you will have to find the Dark Brother - an assassin from the past who found his peace in one of the tombs in the north-west of Skyrim.
Your goal is the Deepwood Redoubt tomb, located in the mountains near the settlement of Dragon Bridge. The dungeon, inside and out, is stuffed with Outcasts, as well as all sorts of traps, there will be one door locked with a master-level lock, but in the nearest room there will be one of the Outcasts who has the key to it.

You will have to go through the tomb; from it you will find yourself in the Forest Valley - a spacious camp of savages, surrounded on all sides by rocks. It is necessary to cross this camp and enter the next tomb - the Witch's Nest (Hag's End). Witches and sorcerers will be waiting for you there, and magic runes will be added to the traps. You don't have to go far: in one of the rooms behind the throne there will be a secret door that opens with a lever on the wall. Behind the door in a small room will lie that same assassin.



"Search for caches"

If, when restoring the Dawnstar shelter of the Dark Brotherhood, you bought a “torture room” from Delvin Mallory, this will give you several more additional tasks with a pleasant reward. There will be four total victims of torture in the cell, and, accordingly, there will be the same number of hiding places that they will point to in order to stop the torture.

The first cache is in an old swamp stump south of Solitude.

The second one is north of Windhelm in a hollow stone.

The third is located in the tundra west of Whiterun, also in a hollow stone.

The fourth cache, in which the treasures are hidden, is located in a hollow stump not far from Riften.

Thanks for reading my article. I think you liked her

One of the players' favorite games in the TES guild series, the Dark Brotherhood, has reached the online version of the game. Today for The Elder Scrolls Online: Tamriel Unlimited Another, already fourth, addition has been released, paid DLC Dark Brotherhood!

​The new expansion will take place on the Gold Coast, the southwestern part of the province of Cyrodiil. But this part of Cyrodiil is not covered by PvP battles and is exclusively a PvE location.

It turns out that we have absolutely no control over key movements in our economy. We are committed to accepting the decisions of multinational corporations that own key segments of our economy. Globally, countries like us have relatively more skilled and cheaper labor and it is just a matter of time and opportunity before global players choose to use another region and leave our country. We are by no means the lords of our own economic destiny, and we know better those whose prosperity rests on our shoulders.

In this place you can visit two cities already familiar to you from the previous parts of the series: Kvatch (intact, not destroyed, like in TES IV: Oblivion!) and Anvil.

​The player will have to join the legendary Dark Brotherhood and help this organization. As always, the tasks of this organization will involve murders.

And what recipes did our democratic parties bring to this situation? But we are not far from the abyss not only in the economic and production spheres. The critical situation is in the area of ​​retirement. The population is aging, the number of retirees is growing at a very high level, and it is clear that people in active age are making so many retirees at today's income levels. This has been known for a long time, it says, but the act of wandering.

The same problem occurs in the healthcare sector. The quality of healthcare and the need for more of it is increasing for an aging population, it is clear that the available resources are insufficient and the situation will only get worse in the future. Where are the recipes for this critical situation?

The addition has introduced a new storyline that is available for playthrough (by the way, the tasks of the main storyline of the new addition have already been translated in the fan translation of Elder Scrolls Online, RuESO, download, install and play with full awareness of what is happening!). In addition, when joining the Dark Brotherhood, subscribers and DLC owners are given a special branch of passive skills and the opportunity to add individuality to their character - the assassin's personal (the standard animations of the character's movement, walking and his animation at rest change - the assassin likes to throw his blade).

The issue of so-called excluded communities and marginalized people, the number of which, regardless of the large volumes intended to solve this problem, is steadily growing. There is also a gap between society and excluded citizens, which is reflected in an increase in xenophobia and extremism.

Babis and his movements are capable of successfully governing the state. It is sad that there has been so little to convince citizens of Babis' competence, but other parties have expressed nothing worth talking about. So he was rich enough to succeed. The babies will only win against the party that can formulate a rational and convincing program containing concrete prescriptions for solving these problems. Either the existing parties come to him and come up with something stupid, or a new political entity will have to come up with it.

The add-on introduces new types of mounts and pets to the game.

The game has finally completely abandoned veteran ranks, leaving only regular levels and the Champion system.

Added the ability to create poisons that can be applied to weapons.

Crafting bags are available to subscribers: all materials used in crafting will be placed in special bottomless bags, thus saving your space in your inventory and bank.

If this does not happen, Babishe is here permanently. Twenty-eight years after the Velvet Revolution, which brought us democracy, more than half of our society is either disgusted with democracies and undemocratic and looking for a populist alternative, or unable to recognize and undemocratic populists or it simply does not matter. In any case, the above-mentioned anti-systems are likely to dominate the next election period of our political scene. Such an election result will be a major problem for democratic development in our country, it will destroy our entrenchment in the Western world and its structures and will likely shift our country to the Eastern Russian-Chinese one.

The cost of the add-on is 2000 CZK.

The Dark Brotherhood is one of the four main guilds in Elder Scrolls Online. This is a famous organization of professional assassins that has spread throughout Tamriel. What are their main activities? They carry out murder contracts. All the people of the continent are afraid of this mysterious organization.

At the same time, our country is thriving economically, with the strongest growth in Europe for many years, with record low unemployment. As German political scientist Jascha Munk writes for Slants: Despite great progress, the mood of the Czechs is bad. The country is rich, but voters feel duped and disappointed by the political establishment. Most of the foreigners you see in Prague spend money on beer, souvenirs and museum tickets, but for some reason Czechs are afraid of terrorist threats and migrants.

Andrej Babis is something between Donald Trumpe and Sylvie Berlusconi: he owns a large part of the Czech media, he enjoys political misdemeanor. Where is the disgust of a significant part of society towards the liberal democratic system? Is this disappointment in the behavior of the political elites who introduced a system of systemic corruption and a clientological political system in the post-opposition treaty era?

What is interesting is that the Dark Brotherhood is not just a business, it is also a cult. Members of the Brotherhood worship the god of chaos Sithis. They believe that he is their patron, and his wife, the Night Mother, is the leader of the brotherhood.

It is unknown when the guild was formed. We only know that in the beginning there was a society of murderers - Morag Tong. It was not organized and could not carry out any order for murder. Then a group of assassins separated from the Morag Tong and created their own guild - the Dark Brotherhood. They changed traditions and began to worship Sithis. Since then, the Dark Brotherhood has become a “death cult.” Many people still think that the Morag Tong and the Dark Brotherhood are one and the same, but this is not true.

A place to address the real important issues of our development, namely the modernization of our economy, the development of innovation and technological progress as the basis for productivity growth, the reform of an outdated and malnourished education system, the transition to environmentally friendly technologies, and not to address the key issues of sustainability of the pension system and health care, rather than maximizing the human and material potential of our society, we are returning to point zero and returning to fundamental questions about liberal democracy or authoritative populism, whether in the East or the West.

The guild is now a powerful organization with many underground shrines throughout Tamriel. Ordinary people prefer not to talk about the guild and are afraid of its members. Everyone is scared that the Brotherhood often works with. In general, if you have a dream of becoming the best assassin in Tamriel, this is the guild for you.

Membership benefits:

What an incredible regression such a gurgle means today, which is racing ahead of us, we cannot even imagine. A symptom is the fact that traditional democratic parties, on the one hand, reflect and proclaim that in the upcoming elections, respect for everyone or democracy, but for the best election result, the democratic forces themselves have actually done nothing, and especially do not sacrifice anything. Although they made several attempts at integration, but ultimately all attempts at integration failed, the electoral coalition collapsed, and the parties stood out in abundance mainly at or below the border of choice.

The Guild is a very powerful organization and will offer you many interesting contracts. As a result, you can receive new quests and unique rewards;

Guild members can learn special skills of the Dark Brotherhood. The skill tree will help any outcast, murderer, or just any player who likes to play sneaky.

Skills of the Dark Brotherhood

Icon Name Level Type Description
Blade of Woe
(Blade of Woe)
1 Passive Allows you to summon weapons of the Dark Brotherhood and deal a fatal blow to an unsuspecting target. Experience for this goal has been reduced by 75%. This ability does not affect players or difficult targets.
Scales of Pitiless Justice 2/5/8/11 Passive The fine and suspicion caused by murder or attack in front of witnesses is reduced by %.
Padomaic Sprint 3/6/9/12 Passive Grants Major Expedition, increasing your movement speed by 30 % for c. after killing a civilian.
Shadowy Supplier 4 Passive A member of the Brotherhood supplies you with useful items once a day. It can be found in criminal hideouts, the Dark Brotherhood hideout on the Gold Coast, and in the Den of Thieves in Hugh's Curse.
Shadow Rider 7 Passive The aggression radius of hostile monsters is reduced by 50% when you are mounted.
Spectral Assassin 10 Passive Gives a 15% chance to cover you after using the Blade of Woe, protecting you from witnesses and receiving a penalty.